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Thursday, October 23, 2008
Monday, October 20, 2008
Lighting Schematic II
Here's the update from below. I took it into Shake and tweaked the colours a fair bit. Completely changed the tones of the warm hues to a colder unwelcoming colour. I added glows and compression to the mid and background to give the room a more musky dusty atmosphere.
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Labels:
character,
digital painting,
Layout,
Lighting Schematic
Saturday, October 11, 2008
Lighting Schematic
About time I got some colour work posted!
This is a rough lighting concept for my next animation. I tried to see how natural light would motivate the scene, dusky is usually pretty atmospheric.
I might try an alternative florescent look to it with cooler blues and greens. More variants coming soon...
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This is a rough lighting concept for my next animation. I tried to see how natural light would motivate the scene, dusky is usually pretty atmospheric.
I might try an alternative florescent look to it with cooler blues and greens. More variants coming soon...
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Labels:
character,
digital painting,
Layout,
Lighting Schematic
Monday, October 6, 2008
Slater Face
Here's an update on my character. I just "finished" the facial expressions with textures. He's almost ready to animate. The rigging process was a nightmare! Ugh! But it all paid off nicely in the end; I know this guy will be fun to animate.
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Labels:
3D character,
character,
character design,
Maya
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